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Anne Stickney

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Weekly Podcast Roundup: April 29-May 6, 2012

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Every Monday evening, WoW Insider brings you a long list of WoW podcasts that were published the week and weekend before. If you don't see your favorite World of Warcraft podcast listed, just let us know in the comments. Be sure to leave a link to it, and we'll pick it up next week.

All podcasts and content belong to their owners. WoW Insider is not responsible for what you hear, and some of the content may not be safe for work.

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Filed under: Podcasting, Weekly Podcast Roundup

Know Your Lore: The evolution of Azeroth's creatures

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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Were you one of the players who subscribed to the World of Warcraft magazine? While the Warcraft magazine had a limited run, for those who chose to subscribe, it presented a valuable wealth of information, particularly in the lore department. Sadly, the magazine is no longer in publication, but the information provided in the magazine shed a lot of light on the various questions that players had regarding lore in the Warcraft universe. And one of the hottest of hotbed topics was the question of origins. Where did the races of Azeroth come from? Which were related? Who came first?

The final issue of the Warcraft magazine answered almost every single last one of those origin-related questions in a piece supposedly scribbled down by one Brann Bronzebeard. Brann's known for exploring, and although his adventures as detailed in the Warcraft RPG books may or may not be canon, the notes he's taken in the Warcraft magazine are official. Even though we may not know the answers to questions like Elune's origins or the ultimate purpose of the Titans, we can certainly take a look at the origin of the species, Azeroth-style.

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Filed under: Lore, Know your Lore

Why public roleplay is a critical part of roleplay servers

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All too often, I hear stories of roleplay realms with dwindling roleplay populations -- realms that can't seem to get back on their feet and make roleplay flourish. These realms try everything under the sun to cultivate roleplay, from creating roleplay websites dedicated to providing roleplay information to having monthly meetings discussing the roleplay situation on the realm. Yet there's still something that keeps people from rolling characters on these realms and sticking around for the long term, while other realms continue to flourish.

That something is present on these flourishing realms in abundance, and it's the reason people flock to these realms and stay put. It's roleplay, pure and simple -- available in every tavern, every Auction House, every city and every town. Hundreds of players run around with roleplay addons that advertise their roleplaying status, and you'll see characters happy to speak to each other in /say, having intriguing conversations and in general, just being a presence.

If your realm has lost the throngs of roleplayers it once had, how do you get them back again?

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Filed under: All the World's a Stage (Roleplaying)

Weapons of Lore: Benediction

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For a priest, it represented the ultimate in weapons, a staff designed to assist with the greatest of healers or the darkest of shadowy specters. For others, the staff was a signal that the healer they'd just run into was one of the few and highly skilled, capable of keeping them alive in the darkest of situations. Though epic in quality, the staff Benediction was akin to a legendary in stats and appearance. Clicking on Benediction wouldn't give you wings or turn you into a mount; instead, the staff transformed into Anathema, a completely different staff with a completely different set of stats.

There has never been another weapon released with Benediction's glimmering golden model or with Anathema's dangerous silver spines. Benediction is no longer obtainable in game; it was removed when Cataclysm was introduced. But for players in vanilla WoW lucky enough to get the appropriate quest drops, Benediction represented the best of the best in healing staves for the majority of the original iteration of the game. Others looked at the weapon with awe, but the lucky priest who wielded it knew there was more to the staff than a set of killer stats.

Benediction may have been a brilliant weapon, but its origins were stained with the blood of thousands of innocents.

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Filed under: Lore

How do you feel about warming the bench?

You know how raid nights go. Sometimes you have the bare minimum of people showing up, and you're desperately trying to fill spots. And on some occasions, everyone inexplicably shows up at the same time. When you go from barely scraping by with eight or 22 to suddenly dealing with a glut of 15 to 25, obviously somebody's not making it into the mix. So how do you decide who?

Some guilds simply go by attendance numbers; if you've shown up consistently, you're in. If you just happen to be making an appearance for farm night, you're out. Some guilds pick based solely on performance in the raid itself; if you're consistently pulling high DPS and not standing in fire, you're in. If you can't find your way out of a poison cloud with a map and GPS system showing you the way, you're out.

But what do you do when you're the one being sat?

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Filed under: Analysis / Opinion, Raiding

Mists of Pandaria beta: Account-wide mounts are a go

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It looks like those waiting for news of account-wide mounts don't have to wait any longer. The latest iteration of the Mists of Pandaria beta has introduced account-wide mounts on all characters. This means that any mount you currently have on your main will be granted to your alts as soon as they reach the appropriate level to obtain them, as well as any achievements associated with the mounts.

I tested this on a level 85 premade monk as well as a freshly copied-over level 81 druid just to see what would and would not copy, and I was pleased to see that the Amani War Bear from the original version of Zul'Aman made the transfer. I was even more delighted to see that the Violet Proto-Drake, granted from the achievement What A Long, Strange Trip It's Been, was also included in the list. Master Riding, required for 310% speed flying, is not granted along with it. Characters who do not have Master Riding will still have to purchase it from a trainer, regardless of the mount being available to ride.

However, as far as I can see, there are no exceptions to the list of mounts as of yet. Obviously this may change as the beta progresses, but for now, players can look forward to enjoying all of those sweet mounts on all of their characters in the beta.

Edit: It appears that mounting the Violet Proto-Drake on my level 81 without the Master Riding ability gave the character Master Riding. Whether this is something that will make it to live or not, we don't know -- but it's certainly something to enjoy on the beta!

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Mists of Pandaria beta: Logging in never sounded so good

The latest patch to the beta servers added something interesting for the dataminers, dug up by the folks over at MMO-Champion -- a piece of music titled Heart of Pandaria v4. For anyone who's been playing World of Warcraft since the original iteration of the game, the first few bars should be easily recognizable as the familiar strains of the original login screen for WoW. And elegantly mixed in and around that familiar tune is a wholly new track for Mists of Pandaria.

This suggests this is the track that will play when you're logging into the game, of course. But what I'm wondering is what we're going to see on that login screen? To be perfectly honest, while I liked the screens for Wrath and Cataclysm well enough, I really miss the days in which we were simply presented with the image of a portal to far off and pleasant lands. I'm hoping we'll see something along those lines here. One thing's for certain, though -- it's entirely unlikely we're going to get any kind of dragon, since there doesn't seem to be a plethora of dragons in Mists so far.

I highly recommend giving the entire track a listen, as it has a perfectly wonderful buildup throughout. And if I weren't already convinced that buying the Collector's Edition is a good idea for the possibility of a mount, well, the possibility of a soundtrack on top of that is just icing on the cake.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

The Queue: I have looked into the face of absurdity, and its name is Goku

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) has gone Super Saiyan on this thing today.

Last night, I did a nice little Firelands run with my guild. After we were through, one of our tanks insisted I check his link in Vent. "You'll like it," he said. "Someone told me you'll love it." So I obligingly clicked and was treated to a piece of fan fiction featuring a crossover with Dragon Ball Z and ... Anne Frank. I wish I were kidding. (And don't forget page two!)

Let's answer some questions and try to get our minds off of Goku and Anne's charming romance.

KalenBarnes asked:

Q4TQ: remind me again how blizzard is making everyone use ground mounts again in mop. Is it going to be for all the new zones? Will there ever be a point where we'll be able to fly in those zones?

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Filed under: The Queue

Mists of Pandaria beta: Gurgthock's return

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Proving that no vast, unexplored vista is too remote for a good bout of brawling for profit, Gurgthock has made a return in Mists of Pandaria, along with Wodin the Troll-Servant and Zena, Wodin's warrior kitten. If these names sound familiar to you, they absolutely should -- Gurgthock and his arenas have been a fixture in every expansion to date. Featuring battles to the death against various opponents from each unique expansion, Gurgthock's arenas are a staple of WoW expansion leveling, usually featuring some pretty amazing loot as rewards.

Currently, my character on the beta is at level 87, and Gurgthock's quest is grayed out. The quest, featuring a brand new slug-fest called the Arena of Annihilation, is likely meant for characters at level 88 or 89. However, judging from the rumors at the Temple of the White Tiger, none of these opponents are going to be a particular pushover. In fact, there's rumors of one fighter simply called The Wrestler who can wipe the floor with any opponent he faces.

The Wrestler? That sounds kind of familiar ...

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Filed under: Mists of Pandaria

5 awesome ways World of Warcraft has improved since day one

I've been known to wax poetic about the good old days of vanilla World of Warcraft from time to time. I have lots of crazy good memories about the early days of the game -- exploring the world, playing through quests that are now long gone, raiding old content when it was current, that sort of thing. And I've followed the story of Warcraft along the way, delighting the various ways its changed and shifted over the years. It's no secret that I loved the early days of WoW -- heck, I've been playing this game for seven years now. Something's kept me sticking around, right?

Every now and again, I'll have a conversation with a friend that starts with said friend asking, "Hey, Anne! You like vanilla WoW. If they ever released a server that was just vanilla WoW with nothing else on it, would you play it?" And then there's a moment where I think about that. I think about the first day I was presented with the character selection screen, going over my choices with wide-eyed delight. I think about the night elf druid I made, and the months spent exploring this shiny new world. I think of my Forsaken priest and the hours of fun I had raiding with 39 other people.

And then I say to my friend, "No. Oh, no no no. Heck no."

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Filed under: Analysis / Opinion

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